One Piece's PIRATES CRISIS attraction opens on 9 October
Bandai Namco's co-op battle attraction lands at Tondemi Heiwajima in Tokyo, with Buggy and Kaido stages shown off before launch.

One Piece is moving off the screen and into a room you can fight in. ONE PIECE PIRATES CRISIS, a full-body co-operative battle attraction, opens at the indoor athletics venue Tondemi Heiwajima in Tokyo on Friday 9 October 2026, per the notice published on the series' ONE PIECE.com portal on 5 October.
Three stages, two pirates to beat
The attraction takes two to four players and runs for 15 to 20 minutes a round across three stages. Ahead of the opening, play footage went up for two of them: one against Buggy the Clown and one against Kaido of the Beasts. Both are framed as towering opponents a team has to co-operate to bring down, with the notice promising a finish that tends to end in a high five.
Free stickers and a launch campaign
Everybody who plays takes away one of 11 original foil-stamped stickers, handed out at random while stocks last, and the designs are drawn for the attraction. A launch campaign runs until 23:59 on 18 October: ten winners receive the full sticker set, a pair ticket covering the attraction and Tondemi Heiwajima, and a T-shirt carrying the key visual that is not going on general sale.
Tickets and where to find it
Tickets are on sale now, and the attraction is a fixture on the Tondemi Heiwajima floor rather than a limited-run pop-up. The venue sits at 1-1-1 Heiwajima, Ota-ku, Tokyo. The property is credited to Eiichiro Oda, Shueisha, Fuji TV and Toei Animation, with Bandai Namco Experience named on the attraction itself.
Our opinion
One Piece has spent the last two years colonising every surface it can reach, from Ichiban Kuji lotteries to Universal Studios Japan collaborations, and an indoor battle attraction is the logical next step because it sells something merchandise cannot: a memory you had to be in the room for. Bandai Namco Experience is quietly building a portfolio of exactly this kind of physical production, and One Piece is its safest possible tenant.
The real question is whether the format travels. Fifteen-minute co-op rounds are cheap to run and easy to refresh with a new stage when the anime moves on, which makes the attraction a far more flexible marketing instrument than a fixed exhibition. If PIRATES CRISIS works, the template gets handed to whatever the studio's next flagship is, and the throwaway launch sticker quietly becomes the collector's item of the season.